In addition to the above I’ve literally just tested this on my 3080 with MSI Afterburner and EVGA Precision X1. Saying that in theory they could mess with power draw doesn’t mean they actually are, you’d need to demonstrate that. If anyone wants to continue down this conspiratorial path of New World doing something they shouldn’t, then they actually need to provide evidence of this. This clearly demonstrates that New World is not dictaiting power draw, they are doing the same thing literally all DirectX games have done since the invention of the API which is simply send instructions to the drivers and let the drivers and GPU dictate how the hardware should behave. When power delivery is measured in real time it’s measured above the stated limits in Afterburner, that’s a GPU and driver fail. In fact MSIs Afterburner UI clearly indicates the limits when running New World have NOT been changed if any other piece of software (including the game itself) was changing the maximum active power delivery or voltage the Afterburner UI would update to indicate the new value. But there is ZERO evidence that what New World is doing is controlling max power draw, or voltage directly. The fact is you can control things like voltage, clock speeds and and power usage to a limited degree with software like MSI Afterburner for example. Namely in this context sending API requests via DirectX 12 to the drivers of the GPU which then convert that into hardware operations the GPU can perform. I said that standards for communication between the 2 exist so that interaction can be done safely. This is a massive reading comprehension fail. Yeah and I never, ever said that “software can not harm hardware”.
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